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<p style="text-align: center;">''"It's just a wondrous life of unlimited powers"-Max, [[Three Maxes and a Little Lady]]''</p>
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<p style="text-align: center;">''"It's just a wondrous life of unlimited powers" -Max, [[Three Maxes and a Little Lady]]''</p>
   
 
'''"Powers"''' are abilities [[magic]]al in nature, that allow those who possess them to do things [[Human|ordinary people]] can't. Powers reside within a magical orb that can be removed through magical means and/or magically enhanced technology, but it seems that the DNA of the owner is what allows "powersto be passed down generation to generation.
   
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Despite the existence of various creatures and persons who have ill intent, magic is never evil, nor good. It is morally neutral, and the moral implications of using magic are tied to the user.
   
 
==The Various Categories of Magic Powers==
'''Powers''' are [[magic]]al abilities that allows those who posses them to do things [[Human|ordinary people]] can't. Powers reside within a magical orb which can be removed, but it seems that the DNA of the owner is what allows the powers to be passed down to other generations.
 
 
There is a wide range of magical powers and abilities, which can overlap between categories and fall over into one of the following categories:
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===Supportive===
 
Supportive powers are magical abilities that are neither offensive nor defensive, they are simply intended to assist the user. These powers are very useful and can be recalled through spells or willingly if the [[Magical creatures|magical creature]] possesses it. Some of those powers include the ability to teleport, morph, and/or the [[halo]] capability to detect [[Angels]].[[File:Dragon.png|thumb|314px|Dragon's magical ability of fire breathing]]
   
Because magic is neutral in [[Moral Compass|morality]] terms, there isn't good or evil powers, it just depend on the user.
 
 
==<br />Categories of Magic Powers==
 
There's a wide range of magical powers and abilities, which can overlap between categories, fall over into one of the following categories:
 
===Supporting===
 
Supporting powers are magical abilities that do not cause damage neither protects, just helps. Those powers are very useful and can be recalled through spells or willingly if the [[Magical creatures|magical creature]] might posses it. Some of those powers includes [[teleport]], the [[halo]] capability to detect [[Angels]] or [[cloning]].[[File:Dragon.png|thumb|314px|Dragons magical ability of fire breathing]]
 
 
===Physical===
 
===Physical===
Physical powers are those abilities that center in the manipulation of matter itself. Physical powers include [[cloning]], [[Molecular Manipulation|mollecular manipulation]], [[flight]] and [[enhanced senses]].
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Physical powers are those abilities that center in the manipulation of matter itself. Physical powers include [[cloning]], [[Molecular Manipulation|molecular manipulation]], [[flight]] and [[enhanced senses]].
 
===Mental===
 
===Mental===
Mental powers are magical abilities that allow the user to cast ilusions, magically control the body of someone or move object with their minds. Those powers are mostly helping powers, but they can be used in a battle.
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Mental powers are magical abilities that allow the user to invoke illusions, magically control the body of someone or move objects with their mind. Those powers are mostly supportive in nature, but they have been used in battle throughout the series.
 
===Elemental===
 
===Elemental===
Powers related to the [[Elemental Magic|four elements]] are rare. Demonstration of those powers include the elemental spells used in the [[Wizard Competion]] or the ability of dragons to breath fire. There are also other powers such as flight, which technicaly is a air ability, but it's also physical.
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Powers related to the [[Elementalkinesis|four elements]] are rare. Demonstration of those powers include the elemental spells used in the [[Wizard Competition]] or the ability of dragons to breathe fire. There are also other powers such as flight, which technically is an air ability, but it's also physical.
 
===Wizarding===
 
===Wizarding===
Wizarding powers are those powers that require a tool, such as [[wand]] or a crystal ball. Those wizarding powers belong, as the name suggest, to [[wizard|Wizards]] but other magical creatures such as [[Elf|elves]] can have them. Those powers are used through a set of words, called spells. Wizarding powers are unlimited, except for magical protections or magic-immune materials such as [[plastic]].
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Wizarding powers are those powers that require a tool, such as [[wand]] or a crystal ball. Those wizarding powers belong, as the name suggests, to [[Wizard]]s but other magical creatures such as [[Elf|elves]] may possess them. Those powers are used through a set of words, called spells. Wizarding powers are unlimited, except for magical protections or magic-immune materials such as [[plastic]]. However, Max used magic to levitate a plastic bag full of trash to put it in the trash bin ([[Alex Gives Up]]). The powers seem to manifest itself into rainbow colored sphere's throughout the show of "[[Wizards of Waverly Place]]" with the exception of "Family Wizard."
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Since Dr. Jay Giles created [[Gilesjay Timesday]] with the limitation of having to hop on only one leg for the duration of the spell, it seems that he couldn't regrow his other missing leg, despite presumably being a Full Wizard. This might prove to be another limitation of magical powers.
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==Power Stripping==
 
Magic powers can, however, be removed because they're contained with a magic orb surrounded by electrical-like sparks. Those orbs can only be removed through spells or enchanted technology. It seems, however, that the orb just removes the magic from the previous owner, as [[Jerry Russo|Jerry]]'s children still gained wizarding powers even after he gave up his magical abilities.
   
==Power Striping==
 
Magic powers can, however be removed, because they're contained with a magic orb surrounded by electrical-like sparks. Those orbs can only be removed through spells or enchanted technology. It seems however, that the orb just removes the magic from the previous owner, as [[Jerry]]'s children still gained wizarding powers even after he gaved up his magical abilities.
 
 
==List of Powers==
 
==List of Powers==
''This is rather uncomplete''
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''This is rather incomplete''
* [[Cloning]]
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* '''[[Cloning]]'''
* [[Elemental Magic|Elementalkinesis]]
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* '''[[Elemental Magic|Elementalism]]'''
* [[Enchantment]]
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* '''[[Enchantment]]'''
* [[Enhanced Senses]]
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* '''[[Enhanced Senses]]'''
* [[Flight]]
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* '''[[Flight]]'''
* [[Invisbility|Invisibility]]
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* '''[[Invisbility|Invisibility]]'''
* [[Molecular Manipulation]]
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* '''[[Molecular Manipulation]]'''
* [[Necromancy]]
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* '''[[Morality Manipulation]]'''
* [[Spellcasting]]
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* '''[[Power Control]]'''
* [[Teleport]]ation
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* '''[[Power of Three]]'''
* [[Telekinesis]]
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* '''[[Spellcasting]]'''
* [[Wish Granting]]
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* '''Scrying '''
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* '''[[Spiritual Manipulation]]'''
[[Category:magic]]
 
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* '''[[Teleportation]] '''
[[Category:Earth]]
 
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* '''[[Telekinesis]]'''
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* '''[[Wish Granting]]'''
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[[Category:Supernatural abilities]]

Latest revision as of 05:06, 11 January 2024

"It's just a wondrous life of unlimited powers" -Max, Three Maxes and a Little Lady

"Powers" are abilities magical in nature, that allow those who possess them to do things ordinary people can't. Powers reside within a magical orb that can be removed through magical means and/or magically enhanced technology, but it seems that the DNA of the owner is what allows "powers" to be passed down generation to generation.

Despite the existence of various creatures and persons who have ill intent, magic is never evil, nor good. It is morally neutral, and the moral implications of using magic are tied to the user.

The Various Categories of Magic Powers

There is a wide range of magical powers and abilities, which can overlap between categories and fall over into one of the following categories:

Supportive

Supportive powers are magical abilities that are neither offensive nor defensive, they are simply intended to assist the user. These powers are very useful and can be recalled through spells or willingly if the magical creature possesses it. Some of those powers include the ability to teleport, morph, and/or the halo capability to detect Angels.

Dragon

Dragon's magical ability of fire breathing

Physical

Physical powers are those abilities that center in the manipulation of matter itself. Physical powers include cloning, molecular manipulation, flight and enhanced senses.

Mental

Mental powers are magical abilities that allow the user to invoke illusions, magically control the body of someone or move objects with their mind. Those powers are mostly supportive in nature, but they have been used in battle throughout the series.

Elemental

Powers related to the four elements are rare. Demonstration of those powers include the elemental spells used in the Wizard Competition or the ability of dragons to breathe fire. There are also other powers such as flight, which technically is an air ability, but it's also physical.

Wizarding

Wizarding powers are those powers that require a tool, such as wand or a crystal ball. Those wizarding powers belong, as the name suggests, to Wizards but other magical creatures such as elves may possess them. Those powers are used through a set of words, called spells. Wizarding powers are unlimited, except for magical protections or magic-immune materials such as plastic. However, Max used magic to levitate a plastic bag full of trash to put it in the trash bin (Alex Gives Up). The powers seem to manifest itself into rainbow colored sphere's throughout the show of "Wizards of Waverly Place" with the exception of "Family Wizard."

Since Dr. Jay Giles created Gilesjay Timesday with the limitation of having to hop on only one leg for the duration of the spell, it seems that he couldn't regrow his other missing leg, despite presumably being a Full Wizard. This might prove to be another limitation of magical powers.

Power Stripping

Magic powers can, however, be removed because they're contained with a magic orb surrounded by electrical-like sparks. Those orbs can only be removed through spells or enchanted technology. It seems, however, that the orb just removes the magic from the previous owner, as Jerry's children still gained wizarding powers even after he gave up his magical abilities.

List of Powers

This is rather incomplete